What is S.T.E.M.?

Concerned about the decline in participation in science and technology based subjects, and with a view to promoting these subjects, particularly amongst girls, education authorities are insisting that schools promote and increase student experience of Science, Technology, Engineering and Mathematics.







In STEM sessions students engage in playful exploration with various forms of technologies - e.g. various construction materials, batteries, switches, globes and wires, electronic invention kits such as Makey Makeys, small robots such as Spheros and digital devices such as iPads and Chromebooks.


Note: Some of these sessions may be 'stand-alone', but S.T.E.M. is designed to be incorporated into the Investigations or Inquiry Learning program for each level.








The students will be asked to consider how technology can provide solutions to real world problems and will

develop design processes and draw on engineering practices, to complete activities that may be:





Directed- all following the same steps to achieve the same goal.

Challenge based- Everyone choosing their own way to achieve the same goal.

Open Ended- Choose your own goal and choose how to get there







The STEM curriculum draws on knowledge from, and develops skills relevant to Science, Technology, Engineering and Mathematics.

 

Science Skills

Questioning

Predicting

Hypothesising

Planning and conducting experiments

Interpreting and analysing results

Communicating

Technology Skills (Digital

Technologies / Computational Thinking)

Abstraction

Specification

Algorithms

Development

Investigating

Engineering Skills

Generating

Producing

Evaluating

Planning and managing

Mathematic Skills

Understanding

Fluency

Problem Solving

Reasoning


One of the goals of our STEM curriculum is to build ‘agency’ in the students. While there will be a need to develop skills and often to direct them, it is expected that students will participate in mainly Challenge Based and Open-Ended activities.


Another goal is to have fun while learning some higher-order concepts and skills.